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penguins
1.0.0
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Go to the source code of this file.
Enumerations | |
| enum | AutonomousExitCode { EXIT_OK = 0 , EXIT_NO_POSSIBLE_MOVES = 1 , EXIT_INPUT_FILE_ERROR = 2 , EXIT_INTERNAL_ERROR = 3 } |
Functions | |
| int | run_autonomous_mode (const Arguments *args) |
| bool | load_game_state (Game *game, FILE *file, int penguins_arg, const char *my_player_name) |
| bool | save_game_state (const Game *game, FILE *file) |
Variables | |
| const char * | MY_AUTONOMOUS_PLAYER_NAME |
| enum AutonomousExitCode |
| Enumerator | |
|---|---|
| EXIT_OK | |
| EXIT_NO_POSSIBLE_MOVES | |
| EXIT_INPUT_FILE_ERROR | |
| EXIT_INTERNAL_ERROR | |
Definition at line 16 of file autonomous.h.
| int run_autonomous_mode | ( | const Arguments * | args | ) |
Definition at line 24 of file autonomous.c.
Referenced by main().
| bool load_game_state | ( | Game * | game, |
| FILE * | file, | ||
| int | penguins_arg, | ||
| const char * | my_player_name | ||
| ) |
Definition at line 142 of file autonomous.c.
Referenced by run_autonomous_mode().
| bool save_game_state | ( | const Game * | game, |
| FILE * | file | ||
| ) |
Definition at line 292 of file autonomous.c.
Referenced by run_autonomous_mode().
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extern |
Definition at line 17 of file autonomous.c.
Referenced by run_autonomous_mode().