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penguins
1.0.0
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Definition at line 40 of file controllers.hh.
Public Member Functions | |
| PlayerTurnController (GamePanel *panel) | |
| virtual void | paint_overlay (wxDC &dc) override |
Public Member Functions inherited from GameController | |
| GameController (GamePanel *panel) | |
| virtual | ~GameController () |
| void | update_game_state_and_indirectly_delete_this () |
| virtual void | on_activated () |
| virtual void | configure_bot_turn_ui () |
| virtual void | configure_log_viewer_ui () |
| virtual void | on_deactivated (GameController *next_controller) |
| virtual void | update_tile_attributes () |
| virtual void | update_status_bar () |
| virtual void | on_mouse_enter_leave (wxMouseEvent &event) |
| virtual void | on_mouse_down (wxMouseEvent &event) |
| virtual void | on_mouse_move (wxMouseEvent &event) |
| virtual void | on_mouse_up (wxMouseEvent &event) |
Public Member Functions inherited from wxEvtHandler | |
| virtual void | QueueEvent (wxEvent *event) |
| virtual void | AddPendingEvent (const wxEvent &event) |
| void | CallAfter (void(T::*method)(T1,...), T1 x1,...) |
| void | CallAfter (const T &functor) |
| virtual bool | ProcessEvent (wxEvent &event) |
| bool | ProcessEventLocally (wxEvent &event) |
| bool | SafelyProcessEvent (wxEvent &event) |
| void | ProcessPendingEvents () |
| void | DeletePendingEvents () |
| void | Connect (int id, int lastId, wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| void | Connect (int id, wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| void | Connect (wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| bool | Disconnect (wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| bool | Disconnect (int id=wxID_ANY, wxEventType eventType=wxEVT_NULL, wxObjectEventFunction function=NULL, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| bool | Disconnect (int id, int lastId, wxEventType eventType, wxObjectEventFunction function=NULL, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| void | Bind (const EventTag &eventType, Functor functor, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL) |
| void | Bind (const EventTag &eventType, void(Class::*method)(EventArg &), EventHandler *handler, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL) |
| bool | Unbind (const EventTag &eventType, Functor functor, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL) |
| bool | Unbind (const EventTag &eventType, void(Class::*method)(EventArg &), EventHandler *handler, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL) |
| void * | GetClientData () const |
| wxClientData * | GetClientObject () const |
| void | SetClientData (void *data) |
| void | SetClientObject (wxClientData *data) |
| bool | GetEvtHandlerEnabled () const |
| wxEvtHandler * | GetNextHandler () const |
| wxEvtHandler * | GetPreviousHandler () const |
| void | SetEvtHandlerEnabled (bool enabled) |
| virtual void | SetNextHandler (wxEvtHandler *handler) |
| virtual void | SetPreviousHandler (wxEvtHandler *handler) |
| void | Unlink () |
| bool | IsUnlinked () const |
| wxEvtHandler () | |
| virtual | ~wxEvtHandler () |
| virtual void | QueueEvent (wxEvent *event) |
| virtual void | AddPendingEvent (const wxEvent &event) |
| void | CallAfter (void(T::*method)(T1,...), T1 x1,...) |
| void | CallAfter (const T &functor) |
| virtual bool | ProcessEvent (wxEvent &event) |
| bool | ProcessEventLocally (wxEvent &event) |
| bool | SafelyProcessEvent (wxEvent &event) |
| void | ProcessPendingEvents () |
| void | DeletePendingEvents () |
| void | Connect (int id, int lastId, wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| void | Connect (int id, wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| void | Connect (wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| bool | Disconnect (wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| bool | Disconnect (int id=wxID_ANY, wxEventType eventType=wxEVT_NULL, wxObjectEventFunction function=NULL, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| bool | Disconnect (int id, int lastId, wxEventType eventType, wxObjectEventFunction function=NULL, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| void | Bind (const EventTag &eventType, Functor functor, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL) |
| void | Bind (const EventTag &eventType, void(Class::*method)(EventArg &), EventHandler *handler, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL) |
| bool | Unbind (const EventTag &eventType, Functor functor, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL) |
| bool | Unbind (const EventTag &eventType, void(Class::*method)(EventArg &), EventHandler *handler, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL) |
| void * | GetClientData () const |
| wxClientData * | GetClientObject () const |
| void | SetClientData (void *data) |
| void | SetClientObject (wxClientData *data) |
| bool | GetEvtHandlerEnabled () const |
| wxEvtHandler * | GetNextHandler () const |
| wxEvtHandler * | GetPreviousHandler () const |
| void | SetEvtHandlerEnabled (bool enabled) |
| virtual void | SetNextHandler (wxEvtHandler *handler) |
| virtual void | SetPreviousHandler (wxEvtHandler *handler) |
| void | Unlink () |
| bool | IsUnlinked () const |
Public Member Functions inherited from wxObject | |
| wxObject () | |
| wxObject (const wxObject &other) | |
| virtual | ~wxObject () |
| virtual wxClassInfo * | GetClassInfo () const |
| wxObjectRefData * | GetRefData () const |
| bool | IsKindOf (const wxClassInfo *info) const |
| bool | IsSameAs (const wxObject &obj) const |
| void | Ref (const wxObject &clone) |
| void | SetRefData (wxObjectRefData *data) |
| void | UnRef () |
| void | UnShare () |
| void | operator delete (void *buf) |
| void * | operator new (size_t size, const wxString &filename=NULL, int lineNum=0) |
Additional Inherited Members | |
Static Public Member Functions inherited from wxEvtHandler | |
| static void | AddFilter (wxEventFilter *filter) |
| static void | RemoveFilter (wxEventFilter *filter) |
| static void | AddFilter (wxEventFilter *filter) |
| static void | RemoveFilter (wxEventFilter *filter) |
Data Fields inherited from GameController | |
| GamePanel * | panel |
| CanvasPanel * | canvas |
| Game * | game |
| std::shared_ptr< BotParameters > & | bot_params |
Protected Member Functions inherited from wxEvtHandler | |
| virtual bool | TryBefore (wxEvent &event) |
| virtual bool | TryAfter (wxEvent &event) |
Protected Member Functions inherited from wxObject | |
| void | AllocExclusive () |
| virtual wxObjectRefData * | CreateRefData () const |
| virtual wxObjectRefData * | CloneRefData (const wxObjectRefData *data) const |
Protected Attributes inherited from wxObject | |
| wxObjectRefData * | m_refData |
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inline |
Definition at line 42 of file controllers.hh.
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overridevirtual |
Reimplemented from GameController.
Reimplemented in PlayerMovementController.
Definition at line 222 of file controllers.cc.
Referenced by PlayerMovementController::paint_overlay().