Struct sdl2_sys::SDL_AudioSpec[][src]

#[repr(C)]pub struct SDL_AudioSpec {
    pub freq: c_int,
    pub format: SDL_AudioFormat,
    pub channels: Uint8,
    pub silence: Uint8,
    pub samples: Uint16,
    pub padding: Uint16,
    pub size: Uint32,
    pub callback: SDL_AudioCallback,
    pub userdata: *mut c_void,
}

The calculated values in this structure are calculated by SDL_OpenAudio().

Fields

freq: c_int

< DSP frequency – samples per second

format: SDL_AudioFormat

< Audio data format

channels: Uint8

< Number of channels: 1 mono, 2 stereo

silence: Uint8

< Audio buffer silence value (calculated)

samples: Uint16

< Audio buffer size in sample FRAMES (total samples divided by channel count)

padding: Uint16

< Necessary for some compile environments

size: Uint32

< Audio buffer size in bytes (calculated)

callback: SDL_AudioCallback

< Callback that feeds the audio device (NULL to use SDL_QueueAudio()).

userdata: *mut c_void

< Userdata passed to callback (ignored for NULL callbacks).

Trait Implementations

impl Clone for SDL_AudioSpec[src]

impl Copy for SDL_AudioSpec[src]

impl Debug for SDL_AudioSpec[src]

Auto Trait Implementations

impl RefUnwindSafe for SDL_AudioSpec

impl !Send for SDL_AudioSpec

impl !Sync for SDL_AudioSpec

impl Unpin for SDL_AudioSpec

impl UnwindSafe for SDL_AudioSpec

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.