Struct sdl2::pixels::Color [−][src]
Fields
r: u8g: u8b: u8a: u8Implementations
impl Color[src]
pub fn RGB(r: u8, g: u8, b: u8) -> Color[src]
pub fn RGBA(r: u8, g: u8, b: u8, a: u8) -> Color[src]
pub fn to_u32(&self, format: &PixelFormat) -> u32[src]
pub fn from_u32(format: &PixelFormat, pixel: u32) -> Color[src]
pub fn rgb(&self) -> (u8, u8, u8)[src]
pub fn rgba(&self) -> (u8, u8, u8, u8)[src]
Trait Implementations
impl Clone for Color[src]
impl Copy for Color[src]
impl Debug for Color[src]
impl Eq for Color[src]
impl From<SDL_Color> for Color[src]
impl Hash for Color[src]
fn hash<__H: Hasher>(&self, state: &mut __H)[src]
pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0[src]
H: Hasher,
impl Into<SDL_Color> for Color[src]
impl PartialEq<Color> for Color[src]
impl Rand for Color[src]
impl StructuralEq for Color[src]
impl StructuralPartialEq for Color[src]
Auto Trait Implementations
impl RefUnwindSafe for Color
impl Send for Color
impl Sync for Color
impl Unpin for Color
impl UnwindSafe for Color
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,