Trait opengl_graphics::UpdateTexture [−][src]
Implemented by textures for updating.
Associated Types
Loading content...Required methods
pub fn update<O, S>(
&mut self,
factory: &mut F,
format: Format,
memory: &[u8],
offset: O,
size: S
) -> Result<(), Self::Error> where
S: Into<[u32; 2]>,
O: Into<[u32; 2]>,
[src]
&mut self,
factory: &mut F,
format: Format,
memory: &[u8],
offset: O,
size: S
) -> Result<(), Self::Error> where
S: Into<[u32; 2]>,
O: Into<[u32; 2]>,
Update the texture.
The offset
and size
arguments represent the position and dimensions of the sub-section
of the texture that is to be updated with the given memory
.