penguins
1.0.0
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A wrapper around random number generators.
We need this to abstract away the different implementations of randomness under different environments:
rand
function from the standard C library.<random>
.munit_rand_int_range
(see https://nemequ.github.io/munit/#prng).The struct itself provides pointers to the actual functions of randomness implementations, so it works kind of like an interface in OOP terminology.
Data Fields | |
int(* | random_range )(struct Rng *self, int min, int max) |
Generates and returns a value in the range [min; max) (i.e. from min inclusive to max exclusive). More... | |
int(* Rng::random_range) (struct Rng *self, int min, int max) |
Generates and returns a value in the range [min; max)
(i.e. from min
inclusive to max
exclusive).
Definition at line 132 of file utils.h.
Referenced by BetterRng::BetterRng(), BotState::bot_compute_move(), BotState::bot_compute_placement(), generate_board_island(), generate_board_random(), and init_stdlib_rng().