penguins
1.0.0
main.hh
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#pragma once
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#include "
gui/better_random.hh
"
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#include "
gui/tileset.hh
"
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#include <
wx/app.h
>
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#include <
wx/iconbndl.h
>
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class
GameFrame
;
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class
PenguinsApp
:
public
wxApp
{
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public
:
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PenguinsApp
() {}
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virtual
bool
OnInit
()
override
;
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wxIconBundle
app_icon
;
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TilesetHelper
tileset
;
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GameFrame
*
game_frame
;
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BetterRng
rng
;
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};
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wxDECLARE_APP
(
PenguinsApp
);
better_random.hh
GameFrame
Definition:
game.hh:99
PenguinsApp
Definition:
main.hh:10
PenguinsApp::app_icon
wxIconBundle app_icon
Definition:
main.hh:16
PenguinsApp::rng
BetterRng rng
Definition:
main.hh:19
PenguinsApp::OnInit
virtual bool OnInit() override
Definition:
main.cc:18
PenguinsApp::game_frame
GameFrame * game_frame
Definition:
main.hh:18
PenguinsApp::PenguinsApp
PenguinsApp()
Definition:
main.hh:12
PenguinsApp::tileset
TilesetHelper tileset
Definition:
main.hh:17
TilesetHelper
Definition:
tileset.hh:24
wxApp
wxIconBundle
iconbndl.h
app.h
wxDECLARE_APP
wxDECLARE_APP(PenguinsApp)
BetterRng
An implementation of Rng for C++ using the standard functions from <random>.
Definition:
better_random.hh:20
tileset.hh
src
gui
main.hh
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