Function graphics::triangulation::stream_polygon_tri_list [−][src]
pub fn stream_polygon_tri_list<E, F>(m: Matrix2d, polygon: E, f: F) where
E: FnMut() -> Option<Vec2d>,
F: FnMut(&[[f32; 2]]),
Streams a polygon into tri list. Uses buffers that fit inside L1 cache.
polygon
is a function that provides the vertices that comprise the polygon. Each
call to E will return a new vertex until there are none left.
f
is a function that consumes the tri list constructed by the output of polygon
,
one chunk (buffer) at a time.
Each chunk (buffer) is a fixed size array) of the format:
// [[x0, y0], [x1, y1], [x2, y2], [x3, y3], ... [y4, y5], ...] // ^--------------------------^ ^--------------------^ // 3 Points of triangle 3 points of second triangle,
Together all the chunks comprise the full tri list. Each time the buffer size is
reached, that chunk is fed to f
, then this function proceeds using a new buffer
until a call to polygon
returns None
, indicating there are no points left in
the polygon. (in which case the last partially filled buffer is sent to f
)