Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- p -
- parse_arguments()
: arguments.h
, arguments.c
- parse_number()
: utils.h
, utils.c
- PENGUIN_TILE
: board.h
- pick_best_score()
: bot.c
- place_penguin()
: placement.c
, placement.h
- PLACEMENT_ALL_PENGUINS_PLACED
: placement.h
- placement_begin()
: placement.c
, placement.h
- PLACEMENT_EMPTY_TILE
: placement.h
- placement_end()
: placement.c
, placement.h
- PLACEMENT_ENEMY_PENGUIN
: placement.h
- PLACEMENT_MULTIPLE_FISH
: placement.h
- PLACEMENT_NO_MORE_FREE_TILES
: placement.h
- PLACEMENT_OUT_OF_BOUNDS
: placement.h
- PLACEMENT_OWN_PENGUIN
: placement.h
- placement_switch_player()
: placement.c
, placement.h
- PLACEMENT_VALID
: placement.h
- PlacementError
: placement.h
- PlacementSwitchError
: placement.h
- PLAYER_ANSI_COLORS
: interactive.c
- PLAYER_BOT
: game_state.hh
- PLAYER_COLOR_NAMES
: interactive.c
- PLAYER_COLORS_COUNT
: interactive.c
- PLAYER_NORMAL
: game_state.hh
- PLAYER_TYPE_MAX
: game_state.hh
- PlayerType
: game_state.hh
- print_board()
: interactive.c
, interactive.h
- print_game_state()
: interactive.c
, interactive.h
- print_player_stats()
: interactive.c
, interactive.h
- print_usage()
: arguments.c
, arguments.h